Interactive Narratives
using innovative technology
What's New

Something Must Be Done!
Children's Book

In Plain Sight | Histoire Cachée
Augmented Reality Audio Tour in St. Boniface, Manitoba

Turtle Island Skate Jam 2
Kid's Game on CBC Kids Website

FluentXR
Mixed Reality Language Learning Application for Meta Headsets

Turtle Island Skate Jam
Kid's Game on CBC Kids Website

Manoomin Roots & Routes
Virtual Reality Educational Experience

Three Sisters
Virtual Reality Educational Experience

Chiefswood Park Tour
Augemented Reality Tour in Chiefswood Park, Ontario
ZenFri Inc.
/zen/ /fraɪ/
ZenFri is an internationally recognized and award-winning interactive studio that leverages cutting-edge design and technology to push the boundaries of storytelling.
Working across an array of mediums, including Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), Artificial Intelligence (AI), immersive narratives and games, we create lovingly crafted experiences for clients and consumers across Canada and around the world.
Located in Winnipeg, Canada, we’ve been in the XR field for over fourteen years.
During that time, we’ve created a range of innovative and industry-leading XR experiences including games, product apps, university research, and interactive educational experiences for communities, parks, interpretive centres, tours, museums, festivals, and galleries.
Why Choose Us
Trailblazing
Recognized internationally for innovation, creative technical achievement and design ingenuity
Published Research
Pushing technical boundaries requires proper research, so we work with Universities to probe into new XR and AI frontiers
Boundless
We create boundless stories within new technologies.
We go wherever the story takes us
14 Years in Augmented Reality
We’ve been merging technology and storytelling since 2010
Clients
Accolades
- Finalist: Lights, Camera, Action, Histoire cachée | In Plain Sight, Dare Innovation Awards, 2026
- Award: Innovator of the Year, Histoire cachée | In Plain Sight, Tourism Winnipeg and Travel Manitoba’s third annual Tourism Awards, April 2025
- Nominated: Interactive Children and Youth Content, Turtle Island Skate Jam, Rockie Awards 2024, Banff World Media Festival, 2024
- Award: Bronze in Non-Personal Interpretation, In Plain Sight, Interpretation Canada 2023
- Article: ICI Radio Canada, Une application our revivre des histoires de Saint-Boniface en réalité augmentée, May 25, 2023
- Television: CityTV Technology Bringing St. Boniface History To Life, May 25th, 2023
- Finalist: The Last Taxi, Houdini Award, Game Development World Championship (GDWC), 2023
- CanCollab AI Speaker Series “Developing Sovereign AI Tools for Cultural Institutions”, Presentation with Corey King, January 22, 2026
- GameBiz Lab “How to Speak Non-Gamer” Presentation with Dee King, January 15, 2025
- Tourism Industry Association of Canada – Tourism Congress 2024 “From Caution to Confidence: How to Stop Worrying and Learn to Love AI” Presentation with Corey King, December 4, 2024
- Interpretation Canada | Interp Can Conference “Digital Interpretation: Where do we go next?” Presentation with Dee King & Rob Malo, September 26, 2024
- Nelson McIntyre Collegiate, “Game Development in Manitoba: A Primer”, Presentation with Corey King, May 22, 2024
- University of Manitoba HCI Lab, “World Building”, Lecture with Corey King, April 3, 2024
- “Voice” An IDM Industry Summit and EDI Conference “Social Responsibility in Game Design” Panel with Dee King, March 7, 2024
- Slow Jam Winnipeg Speaker Series “ChatGPT: A Narrative Nexus or Nemesis?” Presentation by Dee King, November 9, 2023
- Hyper Interactive Arts + Tech Conference “Development Technologies – Creating with Digital Tools”, Panel with Dee King, November 18, 2023
- Tech Thursdays “AR/VR Current Realities and Future Possibilities” Panel with Dee King, July 20, 2023
- Hyper Interactive Tech + Art Conference “The Interactive Digital Landscape in Manitoba” Panel with Dee King, November 26, 2022
- Alternate Reality Club “Metaverse”, panel with Dee King, April 28th 2022
- Slow Jam Winnipeg Speaker Series “Filmmaking Lessons that Elevate Games” Presentation by Dee King, March 18, 2022
- Alternate Reality Club “VR as Educational Installation: Harvesting Design Ideas from the 3 Sisters VR Experience”, Presentation by Corey King, October 28th 2021
- Merging Minds “Merging Mind – The State of VR”, Panel with Corey King, December 7th 2019
- Peg Jam talk “Get Your Dreamt Game Made: Tales, Tools and Tips to Help You Start Your Own Studio”, Presentation by Corey King, November 1st 2019
- Alternate Reality Club “Building a World We Should All Fear: Enviromental Storytelling in Last Taxi”, Presentation by Corey King, October 28th 2019
- Red River College Screenwriting Class, Presentation by Dee King and Corey King, May 3rd 2018
- Rotary Club Career Symposium 2018 “Working in Manitoba as a Creative Professional in: Gaming and other Entertainment”, Presentation by Corey King, April 16-18th, 2018
- Panelist at Café Scientifique discussing “High-Tech Humans: Exploring the Limitless Potential of Technology”, Presentation by Corey King, September 28th 2017
- Guest Speaker at Adam Beach Film Institute “Working in Manitoba as a Creative Professional in: Gaming and other Entertainment“, Presentation by Corey King, June 8th, 2017
- PREP4Life 2017 talk “Creating Your Future through Entrepreneurship” at St. John’s High School, Presentation by Corey King, May 26th 2017
- Rotary Club Career Symposium 2017 “Working in Manitoba as a Creative Professional in: Gaming and other Entertainment”, Presentation by Corey King, March 15-16, 2017
- IDGA Winnipeg / New Media Manitoba “Perspectives on Virtual Reality,” Panel with Corey King, October 20th, 2016
- Cinémental 2016 Opening Festivities provided comments and a demonstration of the location-based augmented reality festival app “Cinémental 25,” October 12th 2016
- MGUG Summit, “Location-based Entertainment: State-of-the-art and Emerging Trends”, Presentation by Corey King, October 7th, 2016.
- New Media Manitoba “Perseverance is Key – The Struggles and Splendor of Creating My First Video Game, and How You Can Do It Better,” Guest Lecture by Corey King, May 18, 2016
- SpurFest “Hive Mind or Internet Mob” Panel Moderation by Dee King, May 12, 2016
- Rotary Club Career Symposium “Working in Manitoba as a Creative Professional in: Gaming and other Entertainment“, Presentation by Corey King, May 3-4, 2016
- Pocket Gamer Connects, on the “Indie Essentials vs Indie Apocalypse Panel“, London, England, January, 2016.
- All Access 2016 on the “Creation Lab Panel” and in the Interactive Showcase, Winnipeg, Manitoba, January, 2016.
- Creation Lab at the Canadian Museum for Human Rights, creative participant for the augmented reality team, Winnipeg, Manitoba, December 2015
- IGDA Winnipeg Chapter, as part of a panel titled “Getting Your Game Out There!“, Winnipeg, Manitoba, November 2015
- The Tech Expo, as part of a panel titled “AR vs VR : Is the future Augmented or Virtual,” London, England, October 2015
- AR & VR Meetup London, presented “The Passion and Perils of Making Clandestine: Anomaly,” as part of an evening of talks focused on AR & VR in Games, London, England, (via conference call), July 2015
- IGDA Winnipeg Chapter, presented “Transforming Your Neighbourhood in Clandestine: Anomaly,” as part of post mortem night, Winnipeg, Manitoba, July 2015
- Augmented Reality Barcelona, presented “Transforming Your Neighbourhood in Clandestine: Anomaly,” as part of a series of talks about AR Gaming, Barcelona, Spain (via conference call), March 2015
- ACM/IEEE International Conference, presented “Poor Thing! Would You Feel Sorry for a Simulated Robot? A comparison of empathy toward a physical and a simulated robot,” in collaboration with the University of Manitoba’s HCI Labs, Portland, Oregon, March 2015
- Canada Showcase at GDC presented by Telefilm Canada, featuring Clandestine, San Fransisco, California, March 2014
- Seven Oaks School Division MET School presentation about student mentorship at ZenFri, Winnipeg, March 2014
- Government of Manitoba Press Conference for CMF Funding, Winnipeg, July 29, 2013
- U of M Guest Lecture for “Human Computer Interaction 1” on Clandestine and Augmented Reality Design, Winnipeg, November 2013
- New Media Manitoba Guest Talk, “Technological Dreamscapes”, Winnipeg, November 2013
- InsideAR, presented “A Look at Clandestine“, Munich, Germany, October 2013
- StoryDrive, as part of panel “Augmented Reality Storytelling: It’s the End of the Story as We Know It” Frankfurt, Germany, October 2013
- Gamelab, as part of panel “Providing WOW through disruption and innovation” Barcelona, Spain, July 2013
- Augmented World Expo (AWE), discussing “Creative Designs in AR“, Santa Clara, California, June 2013
- U of M Guest Lecture for “Video Game Theory” on Clandestine and Augmented Reality Storytelling, Winnipeg, November 2012
- MIGS: Montreal International Game Summit, Clandestine: Anomaly, Montreal, Fall 2012
- IGDA Winnipeg Chapter, given over five local talks and presentations, Winnipeg, 2012-2014
- Interactive Indies Podcast “A conversation with Corey King. Story-teller, producer, and award winning video game developer,” Feb 6th 2019
- CBC Manitoba 89.3 coverage of Fossil Discovery Adventure App on “Up to Speed,” May 24th 2017
- CBC Manitoba 89.3 coverage of Cinémental 25 film fest and App on “Weekend Morning Show”, October 15th 2016
- CTV Winnipeg coverage of Cinémental 25 AR game and Clandestine “CTV Morning Live”, at 1h 55min, October 13th 2016
- ShawTV Winnipeg coverage of Cinémental film fest, as our AR games “Cinemental 2016: Mobile App”, October 12th 2016
- ICI Manitoba (French) interview covering the Cinémental 25 AR game “Application celebrating 25 years of Cinémental“, October 11th 2016
- Jimchad (French) coverage of the Cinémental 25 AR game “We test the Augmented Reality Cinémental App“, October 7th 2016
- CJOB coverage Cinémental AR game, Future Leaders Award and Clandestine “The News on CJOB with Richard Cloutier”, October 6th 2016
- Experimental Indie Game Podcast Part 2 of an interview about “The Indie AR Developer Before Pokemon GO,” July 24th 2016
- CJOB 680 interview about creating Pokemon Go-like experiences in Winnipeg and what Augmented Reality means for local businesses on the “Winnipeg Chamber’s Bold Radio Hour“, July 23rd 2016
- PhoneArena rundown of top Augmented Reality games mentions Clandestine Anomaly “4 augmented reality games to play instead of Pokemon Go,” July 20th 2016
- NBC KFDX – What The Tech evening news coverage about Augmented Reality games similar to Pokemon Go “WTT: Augmented Reality Apps, ”July 20 2016
- Experimental Indie Game Podcast Part 1 of an interview about “The Indie AR Developer Before Pokemon GO,” July 16th 2016
- CBC Television story about about Clandestine Anomaly’s similarity to Pokemon Go “CBC Information Radio ,” July 15, 2016
- CBC Radio 89.3 story about about Clandestine Anomaly’s similarity to Pokemon Go “CBC Evening News Winnipeg,” July 15, 2016
- CBC Radio 89.3 interview about what message Party Leaders need to understand about innovation and entrepreneurship in Manitoba as we head to an election “CBC Information Radio,” March 30th 2016
- CJOB 680 story about innovating in Manitoba as part of the ramp up to the 2016 Provincial Election “Winnipeg Chamber’s Bold Radio Hour“, March 26th 2016
- CJOB 680 story about Corey’s Future Leader of Manitoba finalist nomination on “Richard Cloutier Reports,” January 2016
- Level 1 Scrubs Webcast interview about the successful “The Greenlight of The Last Taxi and Clandestine Update“, September 10th, 2015
- UMFM 101.5 talking about the release of Clandestine Anomaly on “Game Slackers,” August 6th 2015
- Global TV Winnipeg discussing the launch of Clandestine Anomaly on the “Global Morning Show,” July 28th 2015
- CBC Radio 89.3 story about the launch of Clandestine Anomaly on “Information Radio,” July 8th 2015
- CJOB 680 interview about pending the launch of Clandestine Anomaly on during “All Day Drive” with special guys host Jeremy John, July 2nd 2015
- CTV Winnipeg coverage of the Winnipeg Game Jam on “CTV Evening News,” July 26th 2014
- Mateo’s Tech Travels interview about Clandestine Anomaly at “GDC 2014“, May 12th 2016
- ShawTV Winnipeg story about Tiger’s Den: “Tiger’s Den“, March 21, 2014
- CBC Radio 89.3 story about Clandestine on the “CBC Information Radio“, March 18, 2014
- Telefilm Canada: “GDC Canada Showcase 2015,” March 17, 2014
- Filmmaker Graeme Csath Interview about ZenFri: “Artist Driven Company“, January 16, 2014
- The Future Be Now interview on Clandestine: “Augmented Realities and Storytelling“, November 12, 2013
- BloggerCamp.tv interview about Clandestine Anomaly: “Game developer Corey King about ZenFri #InsideAR“, October 10, 2013
- ShawTV Winnipeg guest appearance about Clandestine on “The Week Thus Far“, October 4, 2013
- CTV Winnipeg feature interview about Clandestine on “CTV Morning Live“, August 1, 2013
- City TV Winnipeg feature interview about Clandestine on “Breakfast Television“, July 31th, 2013
- CTV Winnipeg story about about Clandestine “CTV News Winnipeg“, July 29, 2013
- CBC Television story about about Clandestine on “CBC Evening News Winnipeg“, July 29, 2013
- CBC Television story about about Clandestine on “Le TéléJournal Manitoba“, July 29, 2013
- GlobalTV feature story about Clandestine on “Evening News Winnipeg“, July 29, 2013
- BarcelonaCenterNews interview about Clandestine: “GameLab Interview“, June 27, 2013
- Podcacher Radio interview about Clandestine: “Feature Interview“, June 23, 2013
- AWE.tv demo of Clandestine: “A Demo of Clandestine: Anomaly“, June 18, 2013
- AWE.tv interview about Clandestine: “Interview with Corey King, ZenFri“, June 5, 2013
- CBC Television interview about about Clandestine on “Le TéléJournal Manitoba“, May 27, 2013
- Focus Manitoba feature about Clandestine: “Aliens invade your space in new video game,” May 18, 19, and 26, 2013
- GlobalTV feature story about Clandestine on “Evening News Winnipeg“, May 15-17, 2013
- Turnstyle interview about Clandestine: “Interview with AR Game Dev Corey King” May 23, 2013
- Experimental Game Dev Podcast interview about Clandestine: “Developing an Augmented Reality RPG Game for Mobile” May 14, 2013
- CBC Radio 89.3 interview about Clandestine on the “Weekend Morning Show”, November 3, 2012
- CJOB 680 Manitoba’s Information Superstation, interview about Clandestine on “The Weekend Wakeup”, July 6, 2012
- CKUW Radio interview about Warpaint on “Highbrow Low Blows”, June 24, 2012
- Article: “Powerfist Defence Force is a location-based game where you protect humanity’s tools from aliens inside physical Princess Auto stores”, PocketGamer, January 18, 2023
- Winnipeg Free Press “Tooling up for digital sales”, January 11, 2023
- Pocket Gamer “Powerfist Defence Force is a location-based game where you protect humanity’s tools from aliens inside physical Princess Auto stores“, January 17, 2023
- The VR Dimension “The Last Taxi takes us on a ride,” August 07, 2022
- Upload VR, “Leaving the Meter Running“, June 22, 2022
- Article: “Our 10 Favorite VR Demos from Steam Next Fest”, Road to VR, Feb 2022
- Article: “Chiefswood Park brings Haudenosaunee history and culture to life this winter”, National Post, November 25, 2022
- Game Chronicles “The Last Taxi is a charming little game that doesn’t require a lot of thought or fast reflexes…until it does.” June 24, 2022
- Autumn “The characters of The Last Taxi are fun and full of life” June 09, 2022
- Game Spew “The Last Taxi casts you as the last human taxi driver on the last city on Earth. What could possibly go wrong?” June 07, 2022
- Real Virtual “The Last Taxi empieza hoy a transportar pasajeros con problemas” June 07, 2022
- Honour: The Last Taxi nominated for Most Anticipated Canadian Game by Canadian Game Devs, January 2021
- The Atlantic article about 5G and Augmented Reality Multiplayer “A New Kind of Multiplayer Gaming Is on the Way, With Help From a Stronger Network” via Re:Think, Fall 2018
- Winnipeg Sun on launch of the Fossil Discovery Adventure app “Morden’s mosasaur comes to life with new augmented reality app,” June 9th 2017
- The Herald – COVER STORY – on launch of the Fossil Discovery Adventure app “Digging new technology – New app provides augmented reality experience for fossil museum,” June 5th, 2017
- Winker Morden Voice on launch of Fossil Discovery Adventure app “CFDC app provides a new interactive experience,” June 1st 2017
- Pembina Valley Online on launch of Fossil Discovery Adventure app “CFDC Launches Mobile Game Where Kids “Dig” For Fossils,” May 26th 2017
- Paleowire.com on launch of Fossil Discovery Adventure app “CFDC Launches Mobile Game Where Kids “Dig” For Fossils,” May 26th 2017
- ChrisD.ca on launch of Fossil Discovery Adventure app, “New App Allows for Virtual Dig at Canadian Fossil Discovery Centre,” May 24th 2017
- OnScreen Manitoba on launch of Fossil Discovery Adventure app “ZenFri Inc. Creates AR App for Canadian Fossil Discovery Centre,” May 24th 2017
- Metro Winnipeg – COVER STORY – notes why ZenFri thinks Winnipeg is a great place to start a business in “Youthful Manitoba bucks national age trend: Winnipeg is its millennial-welcoming heart,” May 3rd 2017
- Android Central named Clandestine Anomaly among the “Best apps and games for getting out and enjoying the outdoors,” April 27th 2017
- Metro Winnipeg mentions Cinémental 25 app among innovative teaching tools developed in Winnipeg in “Manitoba Public Insurance aims to curb distracted driving with VR,” April 9th 2017
- Winnipeg Free Press on the Tiger’s Den youth entrepreneurship competition, noting ZenFri’s role in the event “Tiger’s Den fosters student creativity, innovation,” May 31st 2017
- Black Shell Media interview about Clandestine Anomaly, Augmented Reality and the future “BSM Interview with Corey King of Zenfri Inc.,” December 13th 2016
- Nanalyze listed ZenFri among “5 Augmented Reality Game Companies to Watch,” December 12th 2016
- Think Mobiles named Clandestine Anomaly among “50 best augmented reality games: massive overview of AR games market,” December 6th 2016
- University Herald named Clandestine Anomaly among “Top 4 Best Augmented Reality Games To Play Aside From ‘Pokemon’ Go,” November 29th 2016
- MobiPicker named Clandestine Anomaly among “10 Best Augmented Reality Games Like Pokemon GO,” November 28th 2016
- Black Shell Media coverage of Clandestine Anomaly and Pokémon Go in “Augmented Reality: Virtual Reality’s Little Brother,” November 17th 2016
- Onalytica named Clandestine Anomaly in “Augmented Reality: Top 100 Influencers and Brands,” October 27th 2016
- Winnipeg Free Press coverage of the Winnipeg VR scene including reference to Clandestine “First Virtual Reality Arcade for City”, October 21st 2016
- Winnipeg Metro – COVER STORY – coverage of Cinémental AR game and Clandestine “New augmented reality app reveals Winnipeg’s hidden history”, October 13th 2016
- Welt (Germany) coverage of games like Pokémon Go “These game apps work like “Pokémon Go””, September 23rd 2016
- VR Fitness Insider review of Clandestine Anomaly “Shoot Aliens and Burn Some Fat with Clandestine Anomaly,” September 19th 2016
- Mittelbayerische (Germany) coverage of games like Pokémon Go “Science fiction in the real world”, September 18th 2016
- Luxemburger Wort (Germany) coverage of games like Pokémon Go “Five alternatives to “Pokémon Go””, September 17th 2016
- Metro World News (Chile) article listing Clandestine Anomaly among “Video games like Pokemon Go that change the world,” August 18 2016
- Oficina Da Net discussing location-based AR technology with reference to Clandestine Anomaly “How does Pokemon Go use Augmented Reality Technology?,” August 8 2016
- IGN (Greece) lists Clandestine Anomaly as one of “10 Augmented Reality Games and Applications,” August 5 2016
- iFix lists Clandestine Anomaly among “5 great AR games to play on your smartphone,” August 4 2016
- Forever Geek names Clandestine Anomaly among “5 Games You’ll Love If You Like Pokemon Go,” August 1 2016
- Smosh lists Clandestine Anomaly as one of “7 Augmented Reality Games That Paved the Way for ‘Pokémon Go’,” July 29 2016
- Inovasee articles discussing Clandestine Anomaly “Anti Pokemon GO? Try 5 others games also user the concept of AR,” July 29 2016
- Le Monde article listing Clandestine Anomaly among “Augmented reality video games: six alternatives to ‘Pokemon Go’,” July 27 2016
- Bangkok Post coverage of games similar to Pokémon Go “The future’s made of augmented reality,” July 27 2016
- App Spy article listing Clandestine Anomaly among titles similar to Pokémon Go “Finished with Pokemon Go? Here are 5 more top AR games,” July 26 2016
- TechMundo article listing Clandestine Anomaly as one of “6 augmented reality games to play while waiting for Pokemon Go,” July 26, 2016
- International Business Times (India) coverage of games similar to Pokémon Go “Pokemon Go release date in India: Best AR games to play while you wait,” July 25 2016
- Power Unlimited (Netherlands) covering outdoor games similar to Pokémon Go “Playing Outdoors with Games,” July 25 2016
- Wired (Germany) article listing top games similar to Pokémon Go “WIRED presents the 6 best alternatives for Pokémon hunting!,” July 22 2016
- Thrillest article about games to play if you like Pokémon Go “6 Augmented-Reality Games to Play If You’re Into Pokémon Go,” July 22 2016
- CNET coverage of Clandestine Anomaly and other games similar to Pokémon Go “5 Pokemon Go alternatives,” July 20th 2016
- Apple Gazette coverage of Clandestine Anomaly and other games similar to Pokémon Go “Best Mobile AR Games Other Than Pokemon GO,” July 19 2016
- Game Players Review coverage of Clandestine Anomaly and other games similar to Pokémon Go “Here’s A Bunch Of Games Like Pokemon Go That Are Godlike,” July 19th 2016
- Top Apps Like coverage of Clandestine Anomaly and other games similar to Pokémon Go “14 Apps Like Pokemon Go,” July 19th 2016
- Loop (Indonesia) coverage of Clandestine Anomaly and other games similar to Pokémon Go “Any Games Ready to Rival Pokemon GO?,” July 19th 2016
- Appcessories UK article detailing the best games in the genre currently available “Best Augmented Reality Games 2016,” July 18 2016
- Gamescroller coverage of Clandestine Anomaly and other games similar to Pokémon Go “Augmented Reality Gaming: More than just Pokemon Go,” July 17th 2016
- MSN article coverage augmented reality app alternatives to Pokémon Go “Sick of Pokemon Go? Here’s 12 other augmented-reality apps to try,” July 15 2016
- Metro News Winnipeg story about how Clandestine Anomaly was released before Pokémon Go “Winnipeg-made augmented reality game riding Pokemon GO wave,” July 14th 2016
- CBC Manitoba story about how Clandestine Anomaly was released before Pokémon Go “Winnipeg game developer hopes to cash in on Pokemon Go momentum,” July 14th 2016
- Yahoo News (Canada) story about how Clandestine Anomaly was released before Pokémon Go “Winnipeg game developer hopes to cash in on Pokemon Go momentum,” July 14th 2016
- Cramer coverage about location-based gaming and Pokémon Go “How Pokémon Took Over The World, Again,” July 13th 2016
- Beebom coverage of Clandestine Anomaly and other top games similar to Pokémon Go “5 More Amazing Games Like Pokemon Go,” July 13th 2016
- PhoneArena coverage of Clandestine Anomaly and other top games similar to Pokémon Go “5 augmented reality games to play on your smartphone when you get tired of Pokemon Go,” July 12th 2016
- Andro4ALL coverage of Clandestine Anomaly and other top games similar to Pokémon Go “Augmented reality games to consider when we get tired of Pokémon GO,” July 12th 2016
- CNN Life (Philippines) coverage of Clandestine Anomaly and other top games similar to Pokémon Go “5 augmented-reality games you can play while waiting for Pokémon Go,” July 12, 2016
- Turn On coverage of Clandestine Anomaly and other top games similar to Pokémon Go “Pokémon Go: 5 alternatives to hunting monsters,” July 11th 2016
- GameDots coverage of Clandestine Anomaly and other games similar to Pokémon Go “10 games using augmented reality better than Pokemon Go,” July 8th 2016
- Futurpreneur Canada blog feature “Spotlight on ZenFri: Sometimes the Idea Comes First,” December 14th 2016
- The Manitoban article and interview about Clandestine Anomaly “ZenFri Inc. Creates ‘Anomaly’ In Mobile Gaming,” August 11th 2015
- Winnipeg Free Press review of Clandestine Anomaly (4.5/5) “Cutting-edge game created in Winnipeg sends players outside to battle aliens,” July 29th 2015
- AYBOnline special coverage “AYB Interviews Corey King On Clandestine: Anomaly,” July 16th 2015
- App Trigger review of Clandestine Anomaly (8/10) “‘Clandestine: Anomaly’ Review – Augmented Tower Defense,” July 10th 2015
- MacLife (Tech Radar) named Clandestine Anomaly one of the “Best New iOS Games,” July 9th 2015
- Winnipeg Free Press coverage of Clandestine Anomaly launch “Get outside and play your new video game,” July 4th 2015
- Touch Arcade coverage about launch of Clandestine Anomaly “Augmented Reality Game, ‘Clandestine: Anomaly’, Will Blend The Real and The Digital July 7th,” July 3rd 2015
- VentureBeat / GamesBeat interview about writing Clandestine: Anomaly: “Canadian artist, Gears of War writer team up for new augmented reality game“, June 30, 2015
- National Post interview about Clandestine: Anomaly: “Winnipeg developed Clandestine: Anomaly aims to change how we think about alternative reality games“, June 22, 2015
- Pocket Full of Apps on Clandestine: Anomaly gameplay reveal: “First Gameplay Trailer of Upcoming AR Game ‘Clandestine: Anomaly’ Released“, June 13, 2015
- Droid Gamer on Clandestine: Anomaly gameplay trailer: “New video released shows off gameplay in upcoming Augmented Reality game Clandestine: Anomaly“, June 9, 2015
- Experenti on Clandestine: Anomaly release date: “‘Clandestine: Anomaly’: the new augmented mobile videogame will be out in a few days“, June 9, 2015
- Augmented Reality Trends on Clandestine: Anomaly: “AR Game Clandestine: Anomaly will be Available Soon on Mobile“, June 6, 2015
- AR Conference (Russia) on Clandestine: Anomaly: “В БЛИЖАЙШЕЕ ВРЕМЯ ВЫЙДЕТ ИГРА ДОПОЛНЕННОЙ РЕАЛЬНОСТИ CLANDESTINE: ANOMALY ДЛЯ МОБИЛЬНЫХ УСТРОЙСТВ (Translated: In the Near Future You Will Play Augmented Reality Game Clandestine: Anomaly on Mobile)“, June 6, 2015
- Droid Gamer on Clandestine: Anomaly release date: “Award-winning Augmented Reality game Clandestine: Anomaly will be released soon for Android“, June 4, 2015
- All Your Base Online on Clandestine release date: “Local Devs Release Clandestine: Anomaly ARG June 23“, June 4, 2015
- Game Informer on Clandestine: Anomaly release date: “Clandestine: Anomaly Lets You Call In An Airstrike On Your Neighbor’s Yapping Dog“, June 3, 2015
- Pocket Gamer on ZenFri: “PG Connects Speaker Spotlight: Corey King, ZenFri Inc.“, May 8, 2014
- CBC Manitoba story about ZenFri: “Winnipeg company goes for gold with video game“, March 18, 2014
- Computec Media Magazine story about augmented and virtual reality: “Virtual Reality, Reloaded“, March 2014
- Weser Kurier on ZenFri and Augmented Reality: “Der Konig der erweiterten Realitat (Translated: The King of Augmented Reality)“, February 7, 2014
- Intel IQ Blog on Augmented Reality: “The Rise of Augmented Reality in Gaming“, October 27, 2013
- Frank-Micheal Preuss on StoryDrive: “Das Goldene Zeitalter des Geschichtenerzählens Hat Erst Begonnen (Translated: “The Golden Age of Storytelling Has Only Just Begun),” October 2013
- Branded Entertainment Online Germany on StoryDrive: “Storydrive Frankfurt: “Das Papierbuch wird sterben” (Translated: StoryDrive Frankfurt: “The paper book will die”)“, October 17, 2013
- Game Industry Deutschland on StoryDrive and Clandestine: “Frankfurt StoryDrive: 300 Fachbesucher waren dabei (Translated: Frankfurt StoryDrive: 300 trade visitors attended)“, October 16, 2013
- Carta on StoryDrive: “Aliens, Crossmedia und Cyberterroristen (Translated: Aliens, cross media and cyber-terrorists)”, October 14, 2013
- Gizmodo Germany on Clandestine: “Clandestine: Anomaly of der InsideAR – Das Vielleicht Ambitionierteste Indy-Game Überhaupt (Translated: Clandestine: Anomaly at InsideAR – Perhaps the Most Ambitious Indy Game Ever,” October 10, 2013
- Journal Frankfurt on StoryDrive: “Storydrive-Konferenz aug der Buchmesse – Von Zeitreisen und Attentätern (Translated: Storydrive Conference at the Book Fair – From time travel and bombers),” October 10, 2013
- Augmented Blog on Clandestine: “Clandestine: Anomaly – Bringing Augmented Games to a New Level”, October 1, 2013
- Publishing Perspectives on StoryDrive and Clandestine: “Using the “World Itself as a Storytelling Canvas”, September 30, 2013
- Frankfurt Academy Quarterly interview about Clandestine: “In the future, entertainment will interweave with our real lives,” September 4, 2013
- Gamereactor Interview about Clandestine: “Clandestine Anomaly, Realidad Aumentada del futuro (Translated: Clandestine Anomaly, Augmented Reality Future)“, August 12, 2013
- New Media Manitoba story about Clandestine: “Heads up! ZenFri Inc’s Clandestine: Anomaly Game heads for Production with $710,000 Investment“, July 30, 2013
- Winnipeg Free Press – Business: “City company gets $700K to develop game“, July 29 2013
- Elcorreo on Clandestine and Gamelab: “Barcelona acoge al sector del videojuego en la última edición de Gamelab (Translated: Barcelona hosts the video game industry in the latest edition of Gamelab)“, June 27, 2013
- Hobby Consolas on Gamelab Panel: “Gamelab 2013: Nuevos retos para juegos móviles(Translated:GameLab 2013: New challenges for mobile games)“, June 26, 2013
- Hoy.es on Gamelab: “Gamelab pone de manifiesto el “emocionante caos” del ocio interactivo (Translated: Gamelab highlights the “exciting chaos” of interactive entertainment)“, June 26, 2013
- Wired – Beyond the Beyond about augmented reality: “Augmented Reality: what’s up with metaio“, June 15, 2013
- Gamasutra on Gamelab: “Supercell, King, Rovio and other mobile games industry leaders to join Barcelona Games Conference“, June 11, 2013
- Polygon on Clandestine: “Clandestine: “Anomaly devs announce PS Vita support for ARG on Kickstarter“, May 22, 2013
- The Vita Lounge on Clandestine: “Warp Reality with Clandestine: Anomaly“, May 22, 2013
- Kickstarter Conversations interview about Clandestine: “Can AR and GPS combine to make a game that truly makes YOU the main character?“, May 16, 2014
- Pocket Gamer France on Clandestine: “Clandestine Anomaly on Kickstarter“, May 15, 2013
- Indius on Clandestine: “Actualité – Clandestine: Anomaly“, May 15, 2013
- AR News on Clandestine: “Weekest Links 5/5 – 5/14“, May 14, 2013
- IndieN on Clandestine: “Clandestine: Anomaly has you defend our Earth in augmented reality“, May 2013
- IGN Denmark on Clandestine: “Clandestine: Anomaly er Augmented Reality med god Grafik (Translated: Clandestine: Anomaly is Augmented Reality with Great Graphics)“, May 10, 2013
- Indie Vault Italy on Clandestine: “Clandestine: Anomaly, salva la Terra ovunque ti trovi (Translated: Clandestine: Anomaly, save the Earth from anywhere)“, May 10, 2013
- Fund This Game on Clandestine: “Save the World Outside or Indoors with Clandestine: Anomaly“, May 9, 2013
- My PSVita on Clandestine: “Clandestine: Anomaly — a perfect game for Vita?“, May 9, 2013
- Technology Guide, “King’s Quest: Clandestine: Anomaly & Building a Better Game“, May 30, 2013
- The Projector about Warpaint: “Smearing on the literary Warpaint“, February 18th, 2013
- Tech Vibes about Manitoba Game Developers: “Manitoba Boasts More Talented Game Developers than You Might Think“, February 14, 2013
- New Media Manitoba Interview about Clandestine: “ZenFri Receives CMF Development Funding“, July 31, 2012
- CBC Manitoba Scene on Warpaint: “Manitoba anthonoloy “Warpaint” offers bold and provocative storytelling“, July 4, 2012
- Winnipeg Free Press on Infinite Struggles of Man: “Place found at U of M for art deemed too violent for public display” September, 4 2010
- Screening: “Memories”, provided 3D Scanning and Point Cloud Photography, screened at Pugnant Film Series, Athens, Greece
- Screening: “Memories”, provided 3D Scanning and Point Cloud Photography, screened at 2020 Cosmic Rays Film Festival, Chapel Hill, NC
- Screening: “Memories”, provided 3D Scanning and Point Cloud Photography, screened at 2020 RPM Film Festival, Boston
- Screening: “Memories”, provided 3D Scanning and Point Cloud Photography, screened at 2020 Onion City Film Festival, Chicago
- Screening: “Memories”, provided 3D Scanning and Point Cloud Photography, screened at 2020 Ann Arbour Film Festival
- Screening: “Memories”, provided 3D Scanning and Point Cloud Photography, screened at 2019 Festival du nouveau cinéma, Montreal
- Screening: “Memories”, provided 3D Scanning and Point Cloud Photography, screened at 2019 Vancouver International Film Festival
- Screening: “Memories”, provided 3D Scanning and Point Cloud Photography, screened at Here and Now: Short Films & Performance by Aaron Zeghers, at Winnipeg Cinemateque, Devember 13th 2019
- Open Juried Competition and Exhibition: Visual Art, Mixed Media “Sanguine”, Manitoba Society of Artists’ Open Juried Competition and Exhibition Art Show, September – October 2017
- Open Juried Competition and Exhibition: Visual Art “Blue”, Manitoba Society of Artists’ Open Juried Competition and Exhibition Art Show, August-September 2016
- Group Show: Artists Showcase, Mona Lisa Ristorante, July/August 2016
- Group Show: Caked with Love, July 2016
- Group Show: The Fresh Art Show, June 2016
- Group Show: Art in the Park, June 2016
- Group Show: Great West Life, May/June 2016
- Group Show: Small Papers Show, May 2016
- Group Show: Forum Art Fair, November 2015
- Group Show: Art From the Heart Show and Sale, November 2015
- Open Juried Competition and Exhibition: Visual Art “Mirrored Mask”, Manitoba Society of Artists’ Open Juried Competition and Exhibition Art Show, June-September 2015
- Group Show: Affordable Art Sale, November 2014
- Group Show: Scattered Seeds, October 2014
- Art Publication: “Creative Hiding”, “Moon Drop” and “Dreamed Presence”, Rip/Torn Collective Vol. 4, September 2014
- Group Show: Artwork, Affordable Art Sale, Forum Art Centre, November 2013
- Group Show: Artwork, Artist’s Village, Forum Art Centre, June 2013
- Group Show: “Infinite Stuggles of Man”, A Taste of Art Show, 2012
- Screening: “Infinite Struggles”, $100 Film Festival, Calgary 2012
- Screening: “Infinite Struggles”, aluCine Film Festival, Toronto 2011
- Group Show: “Obstruction Series”, Art From the Heart Show and Sale, Winnipeg 2011
- Screening: “Infinite Struggles”, Hell of Silence, Winnipeg 2011
- Screening: “Infinite Struggles”, Gimli Film Festival, 2011
- Screening: “Infinite Struggles”, Winnipeg Film Group Membership Premiere, 2011
- Screening: “Anniversary”, University of Manitoba Film Festival, June 2011
- Screening: “Infinite Struggles”, University of Manitoba Film Festival, June 2011
- Solo Gallery Show: “Infinite Struggles of Man”, GoSA, 2010
- Screening: Long Lost Lovers, University of Winnipeg Film Festival, June 2009
- Screening: “Bye/Die Brother”, Winnipeg Short Film Massacre, 2009
- Screening: “Attenuate”, 48 hour Film Festival, 2009
- Screening: “Bye/Die Brother”, University of Winnipeg Film Festival, 2008
- Screening: “Bye/Die Brother”, Manitoba Creativity Contest – Film, May 2008
Research Projects
- “Supporting operator awareness of team members in a multi-robot search and rescue scenario,” with University of Manitoba [HCI Lab], 2017
- “Distinguishing the types of flow“, SSHRC Partnership Development Grant with University of Manitoba [Asper School of Business] and Arizona State University, 2017-2020
- “From motion-based to standard gameplay controllers: developing mappings that maintain player immersion,” NSERC Engage with University of Manitoba [HCI Lab], 2o17
- “Flow in business: Facilitating Flow in Virtual Reality trials and exploring the outcomes for product evaluations,” MITACS Accelerate with University of Manitoba [Asper School of Business], 2016-2017
- “3D scene analysis and semantic labeling for augmented reality in mobile applications,” NSERC Engage, with University of Manitoba [Department of Computer Science], 2014-2015
- “Computer vision 3D environment recognition in augmented reality mobile games“, MITACS Accelerate, with University of Manitoba [Department of Computer Science], 2014
- “Dynamics between consumers and augmented reality“, MITACS Accelerate, with University of Manitoba [Asper School of Business], 2014
- “Middleware-Layer for Mobile Game Architecture“, MITACS Accelerate, with University of Saskatchewan [Department of Computer Science], 2013
- “Evaluating Player Empathy and Narratives with New Media Interactive Characters“, NSERC Engage, with University of Manitoba [HCI Lab], 2012
Publications
- Academic Research Paper: “The virtual takeover: The influence of virtual reality on consumption“, Canadian Journal of Administrative Sciences, authors Corey King and Ray Lavoie Ph D, August 15th 2019
- Academic Research Paper: “Conveyor: A Dual-Task Paradigm for Studying VR Dialogue Interfaces“, Graphics Interface (GI’18). 2018. Poster, with University of Manitoba [HCI Lab], authors Patrick Dubois, Daniel J. Rea, Kevin Hoang, Meghan Chua, Danielle King, Corey King, James E. Young Ph.D and Andrea Bunt Ph.D, April 2017
- Academic Research Paper: “Ethical Concerns and Corporate Social Responsibility Related to Virtual Reality,” University of Manitoba [Asper School of Business] as co-authors “Corey King and Danielle King” 2017
- Academic Research Paper: “Poor Thing! Would You Feel Sorry for a Simulated Robot? -A comparison of empathy toward a physical and a simulated robot”, ACM/IEEE International Conference on Human-Robot Interaction (HRI 2015), with University of Manitoba [HCI Lab] as “Corey King Co-Author”.
- Art Publication: Creative Hiding, Moon Drop and Dreamed Presence, by Danielle King, Rip/Torn Collective Vol. 4, September 2014, by Danielle King
- Short Story: “Fountain of My Youth”, Leaf Garden Issue 9, May 2010, by Corey King
- Short Stories/Poems: “Fried Brains and Sam: Notes from Purgatories Hardest Working Chump,” The Manitoban, 13 Part Series, and other works of short fiction from 2009-2010, by Corey King
- Journalism: “Entering the ‘real world’ my parents warned me about,” Winnipeg Free Press – A View from the West, December 10, 2009, by Corey King
- Journalism: Over 25 Articles in The Manitoban, From 2008-2010 by Corey King
- Journalism: “Gas Prices — let them soar, let them soar, let them soar”, Winnipeg Free Press – A View from the West, April 30th 2008, by Corey King
- Journalism: “Minimum wage punishes hard work, loyalty,” Winnipeg Free Press “A View from the West”, April 2, 2008, by Corey King
- Poem: “My Favorite Mascot”, The Maelstrom – Issue 1, February 8, 2008, by Corey King
- Finalist: Impact Visualizer, XRPrize Challenge, AWE, 2023
- Nominated: Powerfist Defence Force, Game Development World Championship (GDWC), 2023
- Nominated: The Last Taxi, Game Development World Championship (GDWC), 2023
- Finalist: Three Sisters VR, Best Societal Impact, Auggie Award, May 2022
- Award: Safe Work VR, Summit Emerging Media Award, with Change Makers and Bit Space Development, January 2019
- Award: “A Dual-Task Paradigm for Studying VR Dialogue Interfaces“, Best HCI Poster Award at the CHCCS / SCDHM Graphics Interface Conference 2018 for poster summary of paper with University of Manitoba HCI Lab, May 2018
- Award: Fossil Discovery Adventure, Central Manitoba Tourism Innovation Award with Canadian Fossil Discovery Center, April 2018
- Funding: The Last Taxi, CMF Experimental Production Stream – Innovation Program, 2017
- Finalist: Fossil Discovery Adventure, Tourism Manitoba Awards – Innovation, with Canadian Fossil Discovery Centre and Bit Space Development, September 2017
- Honour: Corey King, participant in “Governor General’s Leadership Conference – Manitoba Leadership Breakfast,” at the Fairmont, June 6th 2017
- Grant: “Distinguishing the types of flow”, SSHRC Partnership Development Grant with University of Manitoba and Arizona State University, 2017-2020
- Grant: “From motion-based to standard gameplay controllers: developing mappings that maintain player immersion,” NSERC Engage with University of Manitoba, 2o17
- Honour: Clandestine Anomaly named among “50 Best AR Games” by Think Mobile
- Honour: ZenFri is named a “Top 5 AR Game Company to Watch” by Nanslyze in 2016
- Honour: Clandestine Anomaly named “A Top 100 Augmented Reality Brand” by Onalytica in 2016
- Funding: The Last Taxi, CMF Experimental Development Stream – Innovation Program, 2016
- Recipient: Corey King, CBC Manitoba Future 40, in the Arts & Entertainment, April 6, 2016
- Finalist: ZenFri Inc., Spirit of Winnipeg Award in the Small Business Category, March 4, 2016
- Honourable Mention: Clandestine: Anomaly, Best AR Experience at Vision Summit 2016, February 10, 2016
- Winner: Corey King, Future Leader of Manitoba Award in the 26-32 age category, February 4, 2016
- Finalist: Clandestine: Anomaly, Best Game Innovation / Best Technology at the Canadian Video Game Awards, December 6, 2015
- Finalist: Clandestine: Anomaly, Most Innovative use of AR 2015 at The Tech Expo, October, 2015
- Open Juried Competition – Official Selection: Visual Art “Mirrored Mask”, Manitoba Society of Artists’ Open Juried Competition and Exhibition Art Show, June-September 2015
- Juror: Tiger’s Den Youth Innovation and Pitch Contest, Louis Riel School Division, 2015
- Grant: “3D Scene Analysis and Semantic Labeling for Augmented Reality in Mobile Applications”, NSERC Engage with the University of Manitoba, 2014
- Funding: Clandestine: Anomaly, CMF Experimental Marketing Stream Funding, 2014
- Award: Clandestine: Anomaly, Grand Prize, GamAR 2013 Metaio Developer Competition, October 2013
- Funding: Clandestine: Anomaly, CMF Experimental Production Stream Funding, 2013
- Finalist: Clandestine: Anomaly, Best Augmented Mobile App, Auggie Award, May 2013
- Finalist: ZenFri Augmented Environments Project, WinnOvation Pitch, February 2013
- Honour: Full On Indie, iTunes New & Noteworthy – Podcasts, December 2012
- Funding: Clandestine: Anomaly, CMF Experimental Development Stream Funding, 2012
- Grant: “Evaluating Player Empathy and Narratives with New Media Interactive Characters”, NSERC Engage with the University of Manitoba, 2012
- Award: Schism, Production Service Award, William F. White, Fall 2011
- Grant: Schism, Production Fund, Winnipeg Film Group, Fall 2011
- Grant: Fragile Things, First Film Fund, Winnipeg Film Group, 2011
- Award: Infinite Struggles, Best Animation, University of Winnipeg Film Festival, 2011
- Award: Anniversary, Best Editing / Best Actress, University of Winnipeg Film Festival, 2011
- Finalist: Infinite Struggles of Man, CPAM Tunnel Vision Contest, 2009
- Nominee: Long Lost Lovers, Best Screenplay/ Director/ Picture, University of Winnipeg Film Festival, 2009
- Award: Bye/Die Brother, 2nd Place, Manitoban Creativity Contest – Film, 2008
- Finalist: Below the Assiniboine’s Ice, Manitoban Creativity Contest – Writing, 2008
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